oshc activities
Theme days / Inventors Day

Inventors Day ideas for OSHC

41 DIY activities for a inventors day at before and after school care or vacation care, usually run around August or 17 July. Pick and mix, or build a balanced day in one click.

Build a Inventors Day
At the Building Site · Science Week · Inventors Day +2

Block and Plank Bridges

Children build bridges from blocks and planks and test how much weight they hold, exploring strength and design.

IndoorModerateGrab-and-goPrep to Year 6
Gaming Day · Board Games Day · Inventors Day +1

Board Game Design Lab

Groups invent a board game and play-test it with friends, refining the rules based on feedback.

IndoorCalmGrab-and-goYears 4 to 6
Spy School · Science Week · Detective Day +1

Box Periscope

Older children build a periscope from a milk carton and two small mirrors to peek over walls like a spy.

IndoorModerateSome prepYears 4 to 6
Brick Building Day · At the Building Site · Science Day +2

Brick Bridge Strength Test

Children build bridges between tables with building bricks and test how many coins they can hold.

IndoorCalmGrab-and-goYears 4 to 6
Brick Building Day · Puzzle Day · Inventors Day +2

Brick Marble Maze

Children build a maze on a baseplate and tilt it to roll a marble through.

IndoorCalmGrab-and-goYears 4 to 6
Mini Golf Day · Cardboard Box Day · Maker Day +2

Build a Putt-Putt Course

Groups design and build mini golf holes from boxes, tubes and pool noodles, then play the whole course together.

EitherModerateBig set-upPrep to Year 6
Cardboard Box Day · Robot Day · Recycle Day +3

Cardboard Box Robots

Children build their own robots from small boxes and decorate them with bottle caps, fabric scraps and other recycled bits.

IndoorCalmSome prepPrep to Year 6
Planes, Trains and Automobiles · Wheels Day · Cardboard Box Day +2

Cardboard Car Racers

Children build cars from boxes, bottle caps and skewers, then race them down a ramp. Hands-on design and testing.

IndoorModerateSome prepPrep to Year 6
Science Week · Science Day · Inventors Day +1

Coin Battery LED

Older children stack coins, foil and vinegar-soaked card to build a simple battery that can light a small LED.

IndoorCalmSome prepYears 4 to 6
Challenge Day · Games Day · Teamwork Day +2

Create Your Own Game

Small groups invent a brand-new game, write the rules and teach it to the rest of the group to play.

EitherHighGrab-and-goYears 4 to 6
After School Quick STEM · Science Week · Science Day +3

Cup Tower Book Challenge

Children engineer a tower from cups and card strong enough to hold a book, testing ideas about balance, load and stable bases.

IndoorModerateGrab-and-goPrep to Year 6
Wheels Day · Inventors Day · Planes, Trains and Automobiles +2

Design a Dream Vehicle

Children draw or build futuristic vehicles from boxes and bottle caps, adding wheels that really turn.

IndoorCalmSome prepPrep to Year 6
Emoji Day · Inventors Day · Art Attack Day

Design a New Emoji

Children invent an emoji that does not exist yet and pitch it to the group, explaining when people would use it.

IndoorCalmGrab-and-goYears 4 to 6
Toy Day · Inventors Day · Maker Day +1

Design a New Toy

Children invent a brand new toy, drawing and labelling their design and explaining how it works and who it's for.

IndoorCalmGrab-and-goPrep to Year 6
Science Day · Inventors Day · Science Week +3

Egg Drop Challenge

Older children design a protective package so a raw egg survives a drop from height, testing their engineering ideas.

OutdoorModerateSome prepYears 4 to 6
Polar Day · Winter Wonderland · Inventors Day +1

Explorer Sled Design

Children design and build a sled from pop sticks to carry a toy explorer across the snow. Engineering with a story.

IndoorCalmSome prepPrep to Year 6
Vikings Day · Science Week · Water Play Day +1

Floating Longship Challenge

Children build Viking-style longships from foil and pop sticks, then test whether they float and how much cargo they can carry.

EitherModerateGrab-and-goPrep to Year 6
Games Day · Board Games Day · Inventors Day +1

Invent a Board Game

Groups design, make and play-test their own board game, complete with rules, pieces and a board.

IndoorCalmGrab-and-goYears 4 to 6
Silly Stories Day · Chocolate Day · Inventors Day +1

Invent a New Sweet

Children dream up a brand new lolly or chocolate, give it a silly name and describe how it tastes and what it does.

IndoorCalmGrab-and-goPrep to Year 6
Inventors Day · Maker Day · Game Show Day +2

Invention Pitches

Groups invent a new product, build a model and pitch it to the room, practising teamwork and confident speaking.

IndoorModerateSome prepYears 4 to 6
Inventors Day · Maker Day · Show and Tell Day +2

Inventor Showcase

Children present their inventions to the group, explaining what problem they solve and how they work.

IndoorModerateGrab-and-goYears 4 to 6
Inventors Day · Maker Day · Recycle Day +3

Junk Invention Lab

Children turn recyclables into new gadgets and inventions, testing and improving their designs.

IndoorModerateSome prepPrep to Year 6
Recycle Day · Cardboard Box Day · Maker Day +3

Junk Sculpture Challenge

Children use clean recycled boxes, bottles and tubes to design and build robots or sculptures, solving building problems as they go.

IndoorModerateSome prepPrep to Year 6
Kite Day · Flying High · Inventors Day +2

Kite Making

Children build simple kites from paper, dowel and string, then test them outside.

IndoorModerateSome prepPrep to Year 6
Milk Day · Science Week · Science Day +1

Milk Plastic Experiment

Children watch warm milk and vinegar turn into curds, then mould the curds into shapes that dry into a hard plastic-like material.

IndoorCalmSome prepYears 4 to 6
St Patrick's Day · Inventors Day · Maker Day +1

Mischief Maker Traps

Children design and build a trap to catch a mischievous little creature from Irish folklore using boxes and recyclables.

IndoorModerateSome prepPrep to Year 6
Big Kids Club · Inventors Day · Robot Day +2

Old Electronics Pull-Apart

Children use screwdrivers to take apart old radios and gadgets, discovering the parts inside. A hands-on look at how everyday technology works.

IndoorModerateSome prepYears 4 to 6
Big Kids Club · Maker Day · Inventors Day +2

Paddle Pop Stick Engineering

Children design and build bridges, boxes and catapults from paddle pop sticks. Test how strong or far their creations go.

IndoorCalmSome prepYears 4 to 6
Flying High · Science Week · Rocket and Plane Day +2

Paper Helicopter Spinners

Children make paper spinners that twirl like falling seeds and test how design changes the drop time.

IndoorModerateGrab-and-goPrep to Year 6
Holidays and Travel Week · Flying High · Rocket and Plane Day +2

Paper Plane Airlines

Children fold paper planes and decorate them with their own airline name and logo, then test how far they fly.

IndoorModerateGrab-and-goPrep to Year 6
Photography Day · Science Day · Science Week +1

Pinhole Viewer

Children make a simple box viewer that projects an upside-down image through a tiny hole. A hands-on look at how cameras work.

IndoorCalmSome prepYears 4 to 6
Medieval Times · Science Week · Science Day +3

Pop Stick Catapults

Children build simple catapults from pop sticks, rubber bands and plastic spoons, then test and improve how far they can launch a soft missile.

IndoorModerateSome prepYears 4 to 6
Loose Parts Day · Maker Day · Recycle Day +3

Reverse Garbage Maker Day

Children design anything they like from tables of clean recyclables, tape and tools, turning waste into creations.

IndoorModerateSome prepPrep to Year 6
Robot Day · Inventors Day · Maker Day +2

Scribble Bots

Older children build a wobbly drawing machine from a cup, a small motor and markers, then watch it scribble patterns across paper.

IndoorModerateBig set-upYears 4 to 6
Inventors Day · Big Kids Club · Teamwork Day +1

Solve a Real Problem

Older children identify a real problem at the service and design practical solutions to present to educators.

IndoorCalmGrab-and-goYears 4 to 6
Challenge Day · Science Week · Science Day +3

Spaghetti and Marshmallow Tower

Teams race the clock to build the tallest freestanding tower from dry spaghetti and marshmallows, testing engineering ideas.

IndoorModerateGrab-and-goPrep to Year 6
Inventors Day · Challenge Day · Teamwork Day +3

Spaghetti Marshmallow Tower

Teams build the tallest freestanding tower from dry spaghetti and tape that can hold a marshmallow on top.

IndoorModerateGrab-and-goYears 4 to 6
Challenge Day · Science Week · At the Building Site +3

Straw Bridge and Tower Challenge

Teams build the strongest bridge or tallest tower using only straws and tape, then test it to see how it holds up.

IndoorModerateGrab-and-goPrep to Year 6
Fairy Tale Day · At the Building Site · Science Week +1

Three Little Pigs Build

Children build houses from straws, sticks and blocks and test which one survives the big bad wolf's fan.

IndoorModerateSome prepPrep to Year 6
Inventors Day · Maker Day · Science Day +3

Tube Marble Run

Children connect cardboard tubes on a wall or board to build a marble run, testing and adjusting until the marble makes it through.

IndoorModerateSome prepPrep to Year 6
Flying High · Rocket and Plane Day · Planes, Trains and Automobiles +2

Wing Design Challenge

Children design and test paper wings and gliders to see which shape flies the furthest.

IndoorModerateGrab-and-goYears 4 to 6